﻿using RayDen.Library.Core.Primitives;
using RayDen.RayEngine.Core.Types;

namespace RayDen.RayEngine.Engines
{
    public struct ShadowRayInfo
    {
        public RayData ShadowRay;
        public int ShadowRayIndex;
        public RgbSpectrum Throughput;
        public float Pdf;
    }
}